![]() The overuse of method (b) on intricate maps with multiple height levels may have you creating and using up too many slots for Region IDs and may even run Panda I also wonder about max/min Panda Method (a) creates a less immersive experience if you were to use the "walk off edge" option within the plugin and don't want to be able to drop down into specific water tiles and walk around on them. My question is: Is there another way to make this work easier? Am I missing something important like another special note to use? (b): In the mv3d-babylon plugin params, create a new region ID that is also set to, but also add (a): Change the water tiles from X to O in the database. Even with platform set to true, I am unable to cross the bridge unless I do one of two things. ![]() With the depth settings for the water tiles taken into consideration, I set my notes to for the events to align with the cliffs. My scenario is a river that has region ID 5 with cliff sides that are region ID 7 on the ends where the bridge starts. I've noticed that if you create a bridge with events that go over a non-passable terrain such as water, you can't walk across parts of the bridge that are over the water tiles. I've got something to say about event platforms. Not just player either, any event same/above can also walk on any flat event with z setting 0.99 height difference or less. Also they only do it with Walk off Edge again. Though it only does it for belows that walk into stuff, not same as/above. Not just flat, any event with 0.99 or less. Though they can't walk any higher than that unless within stair threshold. Also events seem to ignore stair threshold for flat events with 0.99 height difference with any of the height possible settings z/height/collide/below/same/above. Ok I figured out what causes it, z, if you use z you can walk on anything 0.99 or less difference from you. Though I tried turning off the parallel and it still does it even when not stacked so not sure why it happens. ![]() Only problem I see is this stacking staircase I built, seems to ignore 1 height difference or less still on below/same as/above, I don't know if it needs to be fixed really, not sure if it exists in a situation you wouldn't want it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |